Documentation
Bultins
By default, every execution of rash
exposes two variables to the Context: {{ rash }}
and
{{ env }}
.
rash
{{ rash }}
variables are builtin values retrieved from execution context.
- assert:
that:
- 'rash.args | length == 0'
- 'rash.dir == "/"'
- 'rash.path == "/builtins_example.rh"'
- 'rash.user.uid == 1000'
- 'rash.user.gid == 1000'
src/vars/builtin.rs
:
#[derive(Serialize, Deserialize)]
pub struct Builtins {
/// Args passed from command line execution.
args: Vec<String>,
/// Script directory absolute path.
dir: String,
/// Script absolute path.
path: String,
user: UserInfo,
}
#[derive(Serialize, Deserialize)]
struct UserInfo {
uid: u32,
gid: u32,
}
env
You can access any environment var as {{ env.MY_ENV_VAR }}
.
Also, you can use command line arguments to pass environment variables:
rash -e MY_ENV_VAR=foo example.rh